Thoughts and code
Thursday, May 22, 2014
Math libraries for c++
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Stumbled upon this useful article: http://www.mfoot.com/blog/2012/01/23/choosing-a-maths-library-for-cross-platform-c-game-development/ I...
1 comment:
Saturday, May 17, 2014
Beyond Ragdolls (we're hiring)
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I'm proud to share the first public results from our Future Game Animation research project, supported by 7 game and animation companie...
2 comments:
Augmented climbing and HCI in sports
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In this year's ACM CHI conference, we had three submissions: a video showcase and a poster/extended abstract about our augmented climbi...
Thursday, October 17, 2013
Unity and version control
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Here's some info of version control in Unity for this fall's game project course. Summary: it's ok to use git, svn etc. if you k...
2 comments:
Unity and FMOD Studio integration
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Edit 12 June 2014: This post was based on the very first FMOD Unity integration from fall 2013. There's been changes and the project fil...
13 comments:
Thursday, October 10, 2013
Unity Mecanim and ragdolls
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Update 17 May 2014: If you're interested in physics simulation and character animation, check also our latest research . Also, please no...
46 comments:
Monday, September 23, 2013
Homepage
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Restored and updated my old research homepage. http://perttu.info is now redirecting there. Nothing special, mainly lists of publications a...
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