Thoughts and code

Thursday, May 22, 2014

Math libraries for c++

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Stumbled upon this useful article:  http://www.mfoot.com/blog/2012/01/23/choosing-a-maths-library-for-cross-platform-c-game-development/ I...
1 comment:
Saturday, May 17, 2014

Beyond Ragdolls (we're hiring)

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I'm proud to share the first public results from our Future Game Animation research project, supported by 7 game and animation companie...
2 comments:

Augmented climbing and HCI in sports

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In this year's ACM CHI conference, we had three submissions: a video showcase and a poster/extended abstract about our augmented climbi...
Thursday, October 17, 2013

Unity and version control

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Here's some info of version control in Unity for this fall's game project course. Summary: it's ok to use git, svn etc. if you k...
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Unity and FMOD Studio integration

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Edit 12 June 2014: This post was based on the very first FMOD Unity integration from fall 2013. There's been changes and the project fil...
13 comments:
Thursday, October 10, 2013

Unity Mecanim and ragdolls

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Update 17 May 2014: If you're interested in physics simulation and character animation, check also our latest research . Also, please no...
46 comments:
Monday, September 23, 2013

Homepage

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Restored and updated my old research homepage. http://perttu.info is now redirecting there. Nothing special, mainly lists of publications a...
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About Me

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Perttu Hämäläinen
My homepage: http://perttu.info.

1st of April 2012, I started as an Assistant professor in Computer games at Aalto University. I'll post musings, code and binaries, hoping to refine my thinking, writing and design by releasing and gathering feedback as early as possible. I also hope that the code examples will be helpful to our students.
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